Gonzalo Frasca, PhD

Hi, I’m Gonzalo.I am a game designer, researcher, and author exploring how play transforms learning and society.I currently work on R&D and AI at Kahoot!


Speaker

I regularly keynote international conferences, academic symposiums, and industry festivals across more than 30 countries.My talks explore the intersection of play, education, and culture, covering:
⚬ Games and learning (including math!)
⚬ Borges and artificial intelligence.
⚬ Political games, newsgames, and persuasive play
⚬ Applied game design and ludology.


Game Design & EdTech

I design games and digital learning environments used by millions worldwide:⚬ DragonBox School: Co-designer of the award-winning, full-curriculum elementary mathematics solution adopted across Norway, Finland, and France.⚬ Commercial Entertainment: Designed games for global entertainment studios including Disney, Pixar, Cartoon Network, and Warner Bros.


Game Studies & Research

A pioneer in game rhetoric and ludology, I hold a PhD in Game Rhetoric from the IT University of Copenhagen.My academic work investigates how rule-based systems convey meaning & shape civic engagement.


Writing & Media

⚬ Children's Literature: Author of 10 children’s books published internationally across Spanish, French, Norwegian, and Finnish editions.⚬ Books & Essays: Author of Uruguay y las galletitas danesas (available on Kindle).⚬ Journalism: Former Editor of Science and Technology for CNN en Español.